Civilization is a popular "4X" Long Runner game series. The game was originally inspired by a Board Gameand has since spawned two others. Many polls and lists of the best computer games ever developed have, at various times, listed several of the games in the series, often at 1.
The general concept is that the player controls a civilization from the stone age through the present day into the space age. The first installments gave you two ways to win: conquering everyone, or sending a colony to Alpha Centauri. Later games added more win conditions: get elected leader of the world by the United Nationscontrolling a dominant chunk of the planet which kind of renders obsolete the "conquer everyone" goal, which is probably why it was removed again laterconvert everyone to your religion, or create a culture so influential that it engulfs everyone else's.
All aspects of the civilization are under the control of the playerincluding exploration, technological advancementexpansionmaterial production, culture, religion, military development and deployment, foreign negotiations, and trade. The game's open-ended play, and the multiple settings involving world size, terrain, opposing civilizations, multiple victory scenarios, game play speed and difficulty mean that every game can be different from the previous one. It is in famous for leading to gameplay sessions that extend well past the player's original self-imposed deadline.
So much, a joke 'Civilization Anonymous' website was made. Not to be confused with the silent film with the same title or the noted BBC documentary about art history.How to Analyze Start Locations in Civ 6 Rise and Fall a Guide to your Settling Strategy
Community Showcase More. Follow TV Tropes. You need to login to do this. Get Known if you don't have an account. I have led. I have conquered. I have inspired. I have built a civilization to stand the test of time. What will your civilization stand for? Tropes A-C.
Acceptable Breaks from Reality : Many, as a game which truly approximated all the headaches of running an Empire would only be interesting to professors, extremely hardcore gamers, and megalomaniacs.
Achievement Mockery : Some of V 's achievements are less than complimentary, including "He threw a car at my head! Ain't Too Proud to Beg : In Vleaders that are losing a war tend to offer peace agreements in exchange for every city but their capital, all their resources for 30 turns, all their income for 30 turns, their entire treasury, and their wives and daughters as your concubines well, OK, not that last one. Oh, and guess how hard it'll be to take that lone capital once the 30 turns are over.
They do it to other AIs too, so the number of powerful nations on any given continent can drop quite quickly. The All-Seeing A. Mostly averted in IVexcept that the AI negotiators know precisely what the relative values of various goods are, leading to weirdness such as knowing the value of trading world maps when they shouldn't know what's on yours. In VAI players frequently "covet your lands," despite having never visited your land and not knowing where it is or what resources it has.
One may, early in the game, witness the AI placing cities in almost dead tundra areas of no value, at the cost of better areas, and proceed to defend these places heavily. This is not the settler-happy AI function at work and it has nothing to do with the land's value at this time.Reddit user Procblocked built his capital city of Rio De Janeiro up to a population, or roughly 2. Rio itself is almost entirely filled with neighborhood districts to house everyone.
All in all, it requires 30 neighborhoods, 20 stadiums, 80 trade routes bringing in food per turn, two wonders, and the efforts of a variety of great merchants and engineers to make the city work.
In previous Civilization titles, players made a distinction between tall and wide strategies, i. Procblocked muses in the Reddit post that this is not even quite the largest they could go. On a map that has all of the possible luxury resources you could get the population score up to before housing maxed out.
It took nearly 1, turns to reach population in the year — we do not recommend trying this at home unless you have a serious tolerance for tedium and the time for it.
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Posts that only show your relationship between one or more Civs, including trade screens, are not allowed. Screenshots of graphical glitches are not allowed unless they are major and have not been seen before. If you post a screenshot of the game, please point out what you want people to look at in the image or explain in the comments.
Posts comprised of current leaders or events are not allowed.
However, informative posts about past leaders or structures that are included in the series are allowed. Pacific Rim mod self. Just watched Pacific Rim and thought to myself that it would make an amazing mod for civ.
Giant barbarian monsters rise from the oceans and attack the cities. Your civ needs to defend against the monsters while researching and building stronger weapons to fight them. Seems fun. Good Idea. You should also be able to gain or lose funding, funding being represented by gold or science, if you lose certain cities like in X-COM.
Isn't that already in the game? If you lose a city, you lose whatever it was providing to you, including gold and beakers. I see what you are saying, and I mean that if say the continent of Africa gets too beat up, or loses too many cities, it should pull all of it's funding all together, even if you just lose say 4 cities out of There's currently this mod to add the Jaegers to the game, but I am unaware of any that add the monsters to the game.
There actually is a mod on the Steam Workshop that adds Jaeger units to the game IIRC, however yeah I totally agree, It'd be awesome to see a scenario or something with a redesigned tech-tree where you just need to hold your own against increasingly difficult Kaiju waves.
The game starts in the Information Era and you have to compete with the other Agencies to earn the trust of all the city states or take them by force to use as a slave force.
You lose if all the city states are destroyed or if you are destroyed, As city states fall, the attacks are more concentrated on the remaining locations.
Plus you could mix it with X-Com so that you you can use their Paratroopers as an immediate defense perhaps against X-Com Aliens or even against rebelling cities whose citizens cannot cope with the concept of the apocalypse and refuse to fund you. In the movie or the tie in comics, it was explained that the blood or whatever is acidic. They nuked one and the resulting acidic explosion caused more damage than the monster ever did or the nuke by itself would've done.
So, obviously, they build giant robots to beat them to death and minimize the amount of blood actually spilled. In alpha centauri I remember isles of the deep were exactly this, and awesome. They also deliberately went for whoever was the biggest ecological menace. I was thinking about this too after I saw it. It'd be cool if after the first one a prospect in the world congress would appear to start the jager program and if passed would essentially give GDR's 1 era earlier.
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Drone Air Defense (Civ6)
Submit a new text post.Teachers, not yet a subscriber? This past January, two teenage surfers were saved from drowning—thanks to a drone.
The lifeguards steered the drone above the swimmers, which just over a minute later released a flotation device. The teens grabbed on and swam safely to shore.
About six months earlier, a major operation to combat a wildfire near Prescott, Arizona, came grinding to a halt—also because of a drone. Last July, firefighters were battling a fast-spreading blaze in the Prescott National Forest. Planes and helicopters were taking to the air to drop fire retardant and assist the crews when they were abruptly ordered to land. A civilian was trying to get pictures of the fire with his drone and was endangering the whole operation. This past January, a drone helped save two teenage surfers from drowning.
Lifeguards on a beach near Brisbane, Australia, were testing a new rescue drone. Just then, they heard that a pair of young surfers had gotten caught in rough water with foot waves.
The lifeguards steered the drone above the swimmers. Just over a minute later, the drone released a flotation device. About six months earlier, a drone interfered with a major operation to combat a wildfire near Prescott, Arizona. It was last July, and firefighters were battling a fast-spreading blaze in the Prescott National Forest.
Planes and helicopters were taking to the air to drop fire retardant and help the crews. But they were abruptly ordered to land. A civilian was trying to get pictures of the fire with his drone. That was putting the whole operation in danger. As these two incidents make clear, the presence of drones in our skies is a complicated issue. Also known as an unmanned aerial vehicle UAVa drone is a remote-controlled aircraft without passengers. Today, drone use in the U. Drones have proved themselves invaluable in many ways, from studying hurricanes to delivering food and medicine in remote areas.
They also can be used for questionable and even illegal purposes, including spying by police or civilians. How do we keep this helpful technology from also becoming a big headache—and violating our right to privacy?
That is a question our government and society at large are only just beginning to wrestle with. But an hour had passed. As these two incidents make clear, having drones in our skies is a complicated issue.
A drone is a remote-controlled aircraft without passengers. It is also known as an unmanned aerial vehicle UAV. That is according to the Consumer Technology Association. Drones have proved themselves invaluable in many ways.
For example, they help us study hurricanes and deliver food and medicine in remote areas. How do we keep this helpful technology from also becoming a big headache? How can we prevent it from violating our right to privacy? Those are questions that our government and society are just beginning to wrestle with.
One of the top selling points of drones is their cameras, which can transmit stunning images from the sky. But the potential for their invading our privacy has a lot of people worried.
For instance, there have been many reports of drones spying on sunbathing women.It requires 1 Uranium to train and 3 Uranium per turn to maintain. It is titanically strong, it attacks from afar and can even move through water without Embarking! Unlike every other military unit in the game, the Giant Death Robot does not gain promotions, but instead gains bonuses and boosts through specific technologies in the tech tree.
These include Movement and strength bonuses, the ability to jump over Mountains, and a particle beam cannon that essentially gives it a bombard attack for taking down city defenses.
When it comes to combat, the GDRs function similarly to the Persians' Immortalsas they are capable of both ranged and melee attack, so make sure you click the ranged attack command instead of right clicking when you want to use them to take down city defenses. However, the Giant Death Robot is not a one-man army! As in Civilization Va focused attack by several units will be able to bring down this robot, so don't expect it to defeat everything on its own.
The GDR's great size and sturdy construction make it resistant to nuclear weapons. A direct hit from a Nuclear Device or Thermonuclear Device does 50 damage to it, and fallout from nuclear strikes doesn't damage it. Only the mightiest empires will be able to afford it on their way to victory.
Almost no one calls them Gunnery Deployment Rigs, because pop culture anticipated the rise of the bipedal combat platform for more than fifty years prior to the first operational deployment of a GDR, and has given them dozens of evocative names: Mechs, walkers, Giant Death Robots, and so forth. There is something psychologically affecting about seeing one stride across the landscape—reassuring for friendly forces, and terrifying for enemies.
There is a certain purity to the GDR, a recapitulation of the human form, as well as an improvement on it. The GDR is not a stealthy weapon, but it is an effective one. The use of a roughly-human anatomy allows pilots a more intuitive grasp of the weapon and defensive systems, and allows motion feedback systems to tap into human locomotion to assist. Indeed, some people regard the locomotion controls of the GDR to be the most impressive advancement in the entire system.
Sign In Don't have an account? Start a Wiki. Back to the list of units. Wikipedia has a page called: Mecha. Contents [ show ]. Add an image. When Diplomacy Fails Have a fully upgraded Giant Death Robot capture a city A reference to the podcast about history, diplomacy, and war, and the phrase's implication that overwhelming military force is the next option.
Categories :. Cancel Save.Increasing your Housing can be achieved by the following: BuildingsCivicsDistrictsTile Improvementsaccess to water: being next to RiversLakesOasis and some Natural Wondersby building an Aqueduct which must be placed adjacent to both your city and one of the preceding freshwater sources or a mountainand or lastly Great People.
Whenever a Settler is selected, the non water tiles in the map will be marked as one of the 4 colors: Red the Tile is not possible to settleGrey The Tile has no access to fresh waterLight Green The Tile has access to the Coast and Dark Green The Tile has access to fresh water. This is a new aspect to consider when settling new cities: the Water Availability Guide. The Aqueduct District can take fresh water 1 tile away from Rivers and Mountains providing fresh water to cities.
Sign In. From Civilization VI Wiki. Jump to: navigationsearch. Description [ edit edit source ] Increasing your Housing can be achieved by the following: BuildingsCivicsDistrictsTile Improvementsaccess to water: being next to RiversLakesOasis and some Natural Wondersby building an Aqueduct which must be placed adjacent to both your city and one of the preceding freshwater sources or a mountainand or lastly Great People. Categories : Game Concepts Guides.
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Tags: asset editor cook error modbuddy unique units. Joined: Dec 17, Messages: 51 Location: Brooklyn. So I haven't played Civ 6 in a while and a mod I made about a year ago needed to be updated get rid of the compatibility errors. Everything seems good except these cook errors I'm getting on a unique unit for my leader Code:.
Was missing some files again. Figured it out. Also, I set the scaling in the application properties screen. Back again. I'm trying to build my drone to work the way it works closer to real life. It should be able to take out "high priority targets" and destroy improvements outside the city. So effectively, what I want is for it to have the priority target ability like a jet fighter but also have the pillage ability like a jet bomber.
My code is below: Code:. You must log in or sign up to reply here. Show Ignored Content. Share This Page Tweet. Your name or email address: Do you already have an account? No, create an account now. Yes, my password is: Forgot your password?